.. highlight:: rst .. _GettingStarted: Getting Started =============== The `PeleMP` code can be obtained via `GitHub `_. `PeleMP` is the repository of multiphysics capabilities for use with other `Pele` codes: * `PeleC `_ * `PeleLM `_ * `PeleLMeX `_ Since the suite of `Pele` codes are in active development, the easiest method to access `PeleMP` for end-users is through the `PeleProduction` repository. 1. Clone the `PeleProduction` repo and switch the appropriate branch: :: git clone https://github.com/AMReX-Combustion/PeleProduction.git PeleProduction cd PeleProduction git checkout Landon/soot_and_spray git submodule init git submodule update 2. Access the directory of test problems for `PeleMP` :: cd PeleMPruns 3. Access the directory of the `Pele` code you wish to interface with, either `PeleC`, `PeleLM`, or `PeleLMeX`. 4. Access the directory of the relevant problem type, either ``spray_flame`` for a spray injection case, or ``laminar_soot`` for a sooting flame case. These are just two example problems to help demonstrate the capabilities of `PeleMP`. 5. Modify the ``GNUmakefile`` according to the desired build type (compiler, MPI, chemistry, soot and spray flags, etc). 6. Run the build script in the directory ``./build.sh``. .. toctree:: :maxdepth: 1 SprayInputs SootInputs